Spyro Speedrunner Claims a PC Port of the Original Game is in Development
Spyro the Dragon, the beloved mascot of the PlayStation 1 era, continues to have a strong presence on PC. The original trilogy has found new life through the Spyro Reignited Trilogy, available on Steam, while Toys for Bob is currently working on Spyro: A Realm Beyond, the first new Spyro game in nearly two decades. However, one major gap remains: the original PS1 versions of the games are not available on PC — until now.
According to lumilaura, a well-known Spyro speedrunner, a PC port of the original Spyro the Dragon is currently in development. She shared a video on X (formerly Twitter) showing the game running natively on Windows 11, confirming that it's not just a dream. "You're not dreaming, this is Spyro 1 running natively on Windows 11," she wrote, after being asked to test the port by its creators. This revelation has sparked excitement among fans, as the original game is set to become accessible on modern hardware.
The Technical Side of the Port
The PC port is the result of an OpenPETE decomp + recomp hybrid developed by Amec/tyscorp, two dedicated porters. This project builds upon the OpenPETE decompilation initiative, which was launched last year by The Moby Collective. The decompilation process is essential for making such ports possible, as it translates the original game code into readable source code.
As of now, 88% of the game's functions and 58% of its bytes have been successfully decompiled. This means that the team is making significant progress toward creating a stable and playable version of the original game for PC. The clip shared by lumilaura demonstrates the game running at 60FPS, supporting true widescreen, and featuring perspective-correct textures — all while eliminating polygon wobble, a common visual glitch on the original PlayStation.
The "No AI" Statement
In a follow-up post, lumilaura emphasized that the PC port is being developed without the use of AI. This clarification comes as a response to the growing trend of developers using AI in their workflows, which has sparked debates about authenticity and the role of human effort in game development. It’s a notable statement, especially for a project that relies heavily on decompilation and recompilation — a process that typically requires meticulous manual work.
The video shows Spyro running through a field, collecting gems, and battling enemies. The same clip was also posted to Reddit, where lumilaura shared additional details. She mentioned that while the clip was recorded at 60FPS, the game was actually running at 320FPS and looked "gorgeous." However, she also noted that the port is still "very unfinished" and currently suffers from visual artifacts such as camera flashes and awkward camera movements that can cause motion sickness.
What's Next for the PC Port?
Despite these technical challenges, lumilaura is optimistic about the project’s future. She believes the PC port will be released "much sooner than we all think." However, the question remains: will it arrive before Spyro: A Realm Beyond? The next Spyro game is scheduled to launch in 2027, so there's a chance the PC port could be released before the official sequel.
For now, fans can only wait and watch as the development of this long-awaited PC port continues. The project represents a major milestone for Spyro fans, offering a chance to experience the original game in a new light — with modern enhancements and no AI assistance.