Assetto Corsa Rally redefines the rally simulation genre, delivering an uncompromising experience that captures the raw intensity and precision of the sport. Developed by Supernova Games in technical partnership with Kunos Simulazioni and published by 505 Games, this title arrives on PC on November 13, 2025. Built upon the acclaimed physics engine of the Assetto Corsa franchise and a customized build of Unreal Engine 5, Assetto Corsa Rally offers a demanding simulation where surface grip, weather conditions, and car setups constantly impact performance.
Assetto Corsa Rally: Precision Engineering and Laser-Scanned Worlds
The game distinguishes itself through meticulous attention to detail, featuring 3D laser-scanned stages that capture the width of the road, trackside objects, and terrain imperfections with unprecedented accuracy. These scans cover over 15 kilometers of course data, a first for rally games, ensuring that every ditch, divot, and surface transition is modeled faithfully. Players will navigate real-world environments, including the gravel stages of Wales (Hafren South and Hafren North) and the tarmac stages of Alsace (Munster and Saverne). The simulation supports FWD, RWD, and AWD vehicles, requiring dedicated driver training and skill to master the dynamic physics. Professional co-driver support is integrated to assist navigation through these high-stakes challenges, while the game also supports triple-screen setups for maximum immersion.
Uncompromising Realism for Rally Enthusiasts
Assetto Corsa Rally is designed for players who demand authenticity over accessibility. The handling is described as rigorous and unflinching, aligning more closely with the punishing nature of the Richard Burns Rally series than traditional arcade-style rally titles. Unlike previous rally titles from Codemasters, which set a high bar for difficulty, ACR pushes further into brutal realism. The driving physics demand a shift in mindset; players cannot rely on forgiving turn-in characteristics to initiate easy powerslides. Instead, the game rewards precision and appreciation for the true width of the road. The laser-scanned environment means trackside objects appear with realistic anticipation, and the consequences of hitting a ditch or divot in a car like the Lancia Delta are immediate.
The technical foundation separates rendering from physics; while the rendering utilizes a customized Unreal Engine 5 for high-fidelity visuals, the driving dynamics rely on the deep expertise of Kunos Simulazioni. This hybrid approach aims to deliver the visual fidelity of modern engines with the proven handling accuracy of the Assetto Corsa legacy. The game introduces a dynamic time-of-day system and variable weather that alter road conditions in real-time. Players can utilize a dynamic time-of-day feature, which can be accelerated up to 60x speed to observe how shifting light and weather affect track surfaces, from wet mornings to sun-drenched afternoons. This focus on brutal realism makes it an essential title for hardcore sim racing fans seeking to test their limits.
Launch Features and Content
Assetto Corsa Rally launches with a robust selection of content for both offline and online play:
- Licensed Cars: 10 vehicles spanning decades, including the Alfa Romeo GTA 1300 Junior Gr.2, Lancia Delta HF integrale EVO Gr.A, Lancia Rally 037 EVO 2 Gr.B, Lancia Stratos Gr.4, Citroen Xsara WRC, Hyundai i20N Rally2, Peugeot 208 Rally4, Fiat 131 Abarth Gr.4, FIAT 124 Sport Abarth Rally 16V Gr.4, and Mini Cooper S Gr.2.
- Rally Stages: Rally Alsace (Munster, Saverne) and Rally Wales (Hafren South, Hafren North).
- Game Modes: Assetto Corsa Rally Events with online leaderboards, Free Practice, Rally Weekend, Single Rally Stage, and Time Attack with online leaderboards.
This title invites players to master the precision of rally racing while shaping the future of the game through community feedback during its Early Access period.