Dragon Age: Origins Awakening stands as a substantial expansion to the acclaimed fantasy RPG originally released by BioWare in March 2010. Designed for PC, macOS, Xbox 360, and PlayStation 3, this title serves as a direct continuation of the events that transpired in the base game. Players step back into the richly detailed world of Thedas to assume a new role in the ongoing struggle against the darkspawn. With a Metacritic score of 82.00 reflecting its critical reception, the expansion delivers a focused yet expansive narrative experience that respects the legacy of its predecessor while introducing meaningful new systems.
Plot and Setting
Set six months after the conclusion of the original campaign, the story shifts focus to the border province of Amaranthine. The protagonist is appointed as the Warden Commander of the Grey Wardens, tasked with reclaiming and defending Vigil’s Keep after it suffers a coordinated darkspawn assault. Despite the fall of the Blight’s leader, remnants of the darkness continue to threaten the region, now guided by a newly discovered sentient darkspawn known as a Disciple. As the commander, players must navigate complex political rivalries among local noble families, secure alliances, and uncover the mystery behind the intelligent darkspawn uprising. The campaign introduces five new recruitable companions, including returning favorites like Oghren, alongside fresh characters such as the warrior Mhairi and the apostate mage Anders.
Dragon Age: Origins Awakening Gameplay and Mechanics
The core gameplay retains the tactical, party-based combat and deep role-playing systems established in the original title, but introduces several key additions. Players can import their existing character to carry over attributes, skills, and equipment, or begin anew as a Warden from Orlais with a default origin story. A major addition is the management of Vigil’s Keep, where commanders must gather resources, construct defensive structures, and allocate funds to fortify the province. The expansion also raises the level cap and introduces new spells and abilities. While the main storyline typically requires 10 to 15 hours to complete, exploring side quests and codex entries can significantly extend playtime. Notably, this installment removes romantic subplots entirely, shifting the narrative focus toward duty, survival, and political strategy.
Key Systems and Features
- New class specializations that allow players to customize combat roles further
- Weighty decision-making where carefully laid plans often leave room for compromise and unexpected consequences
- Formidable new foes including the Inferno Golem and the Queen of the Blackmarsh
- Rich exploration that rewards thorough investigation with valuable gear and lore entries
Platform Availability
The expansion launched globally in March 2010, initially arriving on Microsoft Windows, PlayStation 3, and Xbox 360. Support for macOS followed later that summer, ensuring broad accessibility across desktop and console ecosystems. All versions support the character import system, allowing seamless transitions from the base game.
Who It Appeals To
This expansion is best suited for dedicated fans of narrative-driven RPGs and players who already invested time in the original Dragon Age: Origins. It appeals to those who enjoy tactical combat, complex political storytelling, and legacy character progression. While newcomers can jump in with a fresh character, the experience is significantly enriched by familiarity with the base game’s lore and choices. Gamers who appreciate long-form campaigns, meaningful branching dialogue, and strategic base management will find this title to be a compelling and necessary addition to the series.