Released on March 26, 2015, Infinite Crisis brings the iconic DC Comics universe to the Multiplayer Online Battle Arena (MOBA) genre. Available exclusively on PC, this title taps into the established laning battle arena formula, offering players a competitive experience grounded in one of gaming's most recognizable franchises.

Strategic Gameplay and Core Mechanics

The game pits two teams of five players against each other in a battle for dominance. Each team defends a central power core connected by defensive lanes filled with enemy drones and towers. Players control a single champion that begins at level one, gaining experience and credits by defeating waves of minions and neutral jungle monsters. As champions level up, they unlock new abilities and purchase items to enhance combat capabilities. A defining strategic layer involves capturing power relays that unlock mid-game. Securing two of three relays strengthens drone waves in the top lane, while capturing all three empowers both lanes. This territorial control mechanic shifts momentum and rewards coordinated map awareness over traditional inhibitor mechanics.

DC Universe Lore and Setting

The narrative framework is loosely tied to the multiverse-themed DC comic of the same name. Set primarily against the backdrop of Green Lantern’s home, Coast City, the game explores the collision of alternate dimensions and warring superfolk. Players step into the roles of dozens of beloved heroes and villains, each brought to life with unique visual designs. The developers emphasized character personality, implementing situational voice lines and banter between connected champions. Whether Joker interacts with Harley Quinn or Superman faces off against Shazam, these narrative touches add emotional weight to the competitive matches.

Notable Features and Target Audience

Several key elements define the Infinite Crisis experience:

  • Territorial Control Objectives: The power relay system replaces traditional base inhibitors, rewarding teams that control the map rather than just farming lanes.
  • Deep Champion Combos: Skillsets are designed to be highly combo-friendly, requiring practice and coordination to execute effectively in team fights.
  • Accessible Entry Point: The game was intentionally designed to lower the traditional barriers to entry for the MOBA genre, offering a slightly more approachable learning curve.
  • Character-Driven Interactions: Extensive voice acting and situational dialogue bring the DC roster to life, making matches feel dynamic beyond standard combat.

This title primarily appeals to dedicated MOBA enthusiasts who appreciate strategic map control and deep champion mastery. It also targets DC Comics fans who want to experience their favorite characters in a highly competitive environment. Players familiar with traditional laning structures will recognize the core gameplay loop, but the relay mechanics and character-focused design offer a distinct flavor. While the game launched after the genre's major competitors, it carved out a niche by emphasizing accessible competitive play and iconic superhero dynamics.