MagnaCarta 2: An Eastern-Flavored Action RPG Experience
MagnaCarta 2 is an action role-playing game developed by Softmax and published by Bandai Namco Entertainment for the Xbox 360. Released in August 2009, this title offers a distinctively Eastern RPG experience driven by themes of love and hatred. The game features character designs by renowned artist Hyung-Tae Kim and introduces a unique Active Turn Battle System designed to provide a fresh take on the genre.
Story and Setting in Lanzheim
The narrative follows Juto, a young man who awakens with amnesia on the peaceful Highwind Island. He lives a carefree life with his mentor, Melissa, until the island is invaded by the Northern Forces, a faction led by the usurper Schuenzeit. The invaders are searching for ancient machines known as Sentinels hidden deep within the island. During the attack, Juto witnesses the death of his close friend and resolves to seek vengeance.
Juto escapes to the mainland, where he discovers the continent of Lanzheim is embroiled in a devastating civil war. He allies with Princess Rzephillda Grena Berlinette, known to her friends as Zephie, and joins the Counter-Sentinel Unit. This elite group fights to aid the Southern Forces against the Northern Forces' massive Sentinels. As Juto battles through the conflict, he uncovers secrets regarding his past, the magical force known as Kan, and the true nature of his existence.
Gameplay Mechanics and Systems
- Active Turn Battle System: The combat utilizes a dynamic battle system that blends action with strategic timing, offering fast-paced encounters.
- Kamond Enhancement: Players can utilize Kamonds, crystals materialized from the magical force of Kan, to enhance weaponry and character abilities.
- Party Dynamics: Players control a party of six unique members, each contributing specific skills to combat and exploration.
- Quest Structure: The game includes a variety of side quests ranging from fetching objectives and monster elimination to mini-games tailored to specific party members.
- Length: The main campaign and associated content provide an experience lasting approximately 20 to 40 hours.
Visual Style and Notable Features
MagnaCarta 2 is distinguished by its striking visual presentation and the involvement of Hyung-Tae Kim, whose artistic direction adds a polished aesthetic to the character models and environments. The game is presented as a two-disc epic, allowing for an expansive narrative scope. The design embraces traditional JRPG tropes, including the amnesia protagonist and a world divided by ancient conflicts, delivered with functional mechanics suitable for fans of the style.
Who Will Enjoy MagnaCarta 2?
This game appeals primarily to enthusiasts of Eastern role-playing games and those who appreciate fast-paced combat systems. Players who enjoy stories centered on self-discovery, betrayal, and political intrigue will find the narrative engaging, even if it follows familiar genre conventions. The title is particularly well-suited for gamers looking for a solid, functional RPG with an active turn-based combat loop and an emphasis on character design.