Purikura Daisakusen is a distinctive arcade action shooter developed by Atlus that serves as a spinoff of the *Power Instinct* fighting game franchise. Originally released for the ST-V arcade system in 1996, the game features a unique blend of cutesy aesthetics and isometric combat mechanics. The title "Purikura" is a contraction of "Kurara," the name of the protagonist and popular magical girl character from the *Power Instinct* series, while simultaneously referencing the "Print Club" photo booths that were culturally significant in Japan during that era. The game saw a port to the Sega Saturn later in 1996.
Story and Setting
The game is set in Miracle World, a kingdom ruled by the beloved Queen Urara. The narrative is driven by the sudden invasion of the "Scrap Empire," a hostile realm of machines that disrupts the kingdom's peace. The Scrap Empire utilizes technology to turn the citizens of Miracle World into animals and proceeds to kidnap Queen Urara. Before her capture, the Queen entrusts Gray—a giant cat who is revealed to be a cursed prince—with a critical mission. Gray must locate the Queen's sisters and protect the "Miracle Gem," a vital artifact essential for the continued existence of Miracle World.
Purikura Daisakusen Gameplay Mechanics
Players select from three playable characters to complete the rescue mission: Clara (the magical princess), her partner Kirara, and Gray. Unlike traditional shooters, the game utilizes an isometric viewpoint, which can make dodging enemy fire a challenging aspect of the experience. Each character is equipped with a standard projectile attack and a melee weapon. The core loop involves navigating through waves of enemies, including machines and animals, while managing resources.
A standout feature of the gameplay is the player's familiar: a walking egg that accompanies the character throughout the entire game. As the player progresses, the egg hatches and evolves into a creature whose form is determined by the player's combat style. Focusing on ranged attacks or melee bashing will influence the evolution path of the companion. Melee attacks are particularly potent; bashing enemies creates chain reactions that multiply the score and clear the screen, making it a crucial strategy for high-level play.
Platform Availability and Notable Features
While the game originated on the ST-V arcade hardware, the Sega Saturn version is widely regarded as an arcade-perfect port. Atlus enhanced the home release with several quality-of-life improvements and bonus content. A key addition to the Saturn version is a gallery mode, which features character artwork and narration. The Saturn controller's extra buttons also allow players to map the "dodge" function to a convenient button, slightly easing the difficulty of the isometric perspective.
The game is a rare title that appeals to arcade purists, collectors of obscure Atlus software, and fans of the *Power Instinct* series. First print copies of the Sega Saturn release included a physical calendar inside the packaging, adding to its collectibility. Despite its short playtime and challenging difficulty, the game is noted for its solid action and eye-catching sprite work.