Peak, the mountain-climbing with friends "friendslop" title that sold more than 10 million copies in its first year, is set to receive its final major update on August 11, and it looks to be an appropriate challenge for seasoned scouts.

Dubbed The Final Ascent, the update will introduce two new late-game biomes, the Gloom and The Citadel, which will cycle out with the game's current Caldera and The Kiln biomes. A trailer for the update shows the Gloom to be a ghostly-looking swamp, while The Citadel looks to be a medieval fortress, complete with traps like swinging flails. As if that wasn't enough to overcome, the trailer teases a monster one can only assume will hunt players during their climb.

It's been a wild trail for Peak, a collaboration between developer Aggro Crab and Landfall Games that began life as a game-jam project only to find runaway success when it was released last year. It even became popular enough to receive a Fortnite collaboration that cost more than the game itself.

https://www.youtube.com/watch?v=DllRqzSwliY

Part of Peak's success came down to its low price point. One of the game's devs made a compelling argument that to many players, the price of anything under $8 still feels like it costs $5. That low barrier to entry helped Peak find a huge audience.

Peak has since sold millions of copies. It celebrated its one year anniversary in June, but the developers have always made clear it isn't a live-service game and that the frequency of updates and new content would slow in 2026. In various posts on Steam, the developers have repeatedly referred to The Final Ascent as the last significant content update for Peak. Both Aggro Crab and Landfall are currently working on new projects.

The success of Peak, alongside games like REPO and Landfall's own Content Warning, helped popularize the co-op focused "friendslop" subgenre, though perhaps the entire category could use a new name.