The rumors have finally been confirmed: Warhorse Studios is officially developing an open-world Middle-earth RPG set in the legendary world of J.R.R. Tolkien.

After much speculation regarding what the developers would tackle following the release of Kingdom Come: Deliverance 2, the studio took to X (formerly Twitter) to clarify their upcoming slate. While they confirmed that a new Kingdom Come adventure is indeed in the works, they simultaneously announced their foray into high fantasy with a project set within Middle-earth.

Warhorse Studios Confirms Middle-earth Project

The announcement has sent ripples through the gaming community, especially given Warhorse's reputation for meticulous detail and systems-driven gameplay. While specific plot details remain under wraps, the studio’s official statement outlined two major pillars of their future development:

  • An open-world Middle-earth RPG
  • A new Kingdom Come adventure

Warhorse has been tight-lipped about the exact era or characters that will feature in this Middle-earth RPG. Notably, the studio referred to the project as a "Middle-earth" game rather than specifically a "Lord of the Rings" title. This distinction suggests the setting could span various points in Tolkien's expansive lore, potentially moving beyond the familiar Third Age struggles against Sauron.

Speculation on Setting and Gameplay

Because the project is likely in its early stages, fans are already theorizing about the potential timeline. Some players hope for a journey through the First Age in Beleriand, while others suggest a Fourth-Age adventure might be more feasible.

The true excitement lies in how Warhorse applies their signature "boots on the ground" philosophy to fantasy. Rather than playing as a legendary hero like Aragorn, there is high hope that this Middle-earth RPG will allow players to experience the world through the eyes of a commoner caught in the crossfire of epic events.

Looking Ahead to Future Releases

While the news is overwhelmingly positive, some uncertainty remains regarding the studio's production processes. Recent discussions involving a former translator claiming they were replaced by AI have raised questions about how Warhorse will handle localization and English-language writing in future titles.

For now, we are left with the brief promise from the studio: "We’re excited to tell you more when the time is right." Given the scale of an open-world Tolkien adaptation, it appears we may have to wait a significant amount of time before we get our first true look at this ambitious new world.