Last year we were extremely stoked to learn about the development of Blizzard in Baator, a fan project to expand our beloved CRPG fave Planescape: Torment with new story, cinematics, music, characters (including a couple of recruitable companions), and locations (including the Frozen Wastes of Cania) It's finally here, with act one available now.

As the charmingly lo-fi video announcement explains, Blizzard in Baator is big. "Significantly bigger than Siege of Dragonspear," they say, and so it will be released in multiple separate parts. It's an ambitious mod. "We are trying to follow in the footsteps of the greatest RPG of all time," they say.

While Blizzard in Baator is available at Nexus Mods, it's recommended that you download it from Github instead, as it's an easier install. The new quests are balanced for a Nameless One who is about level 16, so you can either load an old save and play from there or start a new game and visit Zombie #000 in the Mortuary to get leveled-up and prepared to dive straight in.

I'm looking forward to the remakes of the original Baldur's Gate games, but Planescape: Torment is my real love and it'd be great to see it get a modern treatment. Sigil is a city on the inside of a curve, looming above you as you walk its streets, and the fact you can't look up to see it grinds my gears. I'm no fan of the realtime-with-pause combat either, though at least there's not as much of it.

In the absence of a remake, I'll take an unofficial expansion. The temptation to replay the whole thing from scratch and get to level 16 organically before beginning the added stuff is tough to resist.

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