Battlefield 6's High-Value Target Patch Notes Detail Gunplay And Netcode Improvements

The final phase of Battlefield 6’s Season 3 content arrives on June 30 with the High-Value Target update, and Battlefield Studios has released the patch notes early. This update includes several adjustments to Battlefield 6 and Redsec, covering gunplay changes, tuning of vehicle equipment, and further improvements to the game's netcode.

Content-wise, the update introduces a new multiplayer mode, a casual battle royale mode with bots, and a new melee weapon. Players can also participate in the limited-time Wet Work event, which offers objectives across Battlefield 6 and Redsec to earn exclusive rewards.

Season 3’s updates are focused on improvements aimed at giving Battlefield 6 a more polished feel, and the High-Value Target update continues this trend. The patch notes detail additional netcode and combat readability improvements, aiming to make the game more responsive and fair for all players.

Netcode Improvements

With these netcode-specific improvements, players should notice fewer instances of dying behind cover and more accurate hit indicators. The developer states that hit confirmations now display faster when receiving damage, and damage feedback is no longer delayed when taking damage from multiple sources at the same time.

Damage handling has also been improved during situations when the server receives multiple damage events at once. This should reduce extreme cases of players dying behind cover. Additionally, blood effects no longer appear on screen from shots that did not hit the player.

Gunplay Changes

Gunplay changes are another major part of the update. Adjustments were made to various categories, including muzzle velocity, bullet drag, recoil variation, and bolt-action rifle ranges.

Battlefield Studios says, "Core gunplay has been updated to reward more deliberate aim, better recoil control, and stronger weapon mastery."

Weapon-ballistic changes affect most primary weapons. Bullets will now travel slightly slower and lose speed more quickly over distance, which the developer says is meant to "increase the importance of leading moving targets and rewarding precision aim."

Bullet drag has been increased by 40% across all weapons, and by 100% when using Match Grade ammo. Muzzle velocity is also reduced for most primary weapons.

Bolt-action rifle "sweet spot" ranges have been narrowed to the following:

  • L115 sweet spot range decreased from 120-175m to 100-133m
  • M2010 ESR sweet spot range decreased from 75-120m to 75-100m
  • PSR sweet spot range decreased from 100-150m to 90-120m
  • SV-98 sweet spot range decreased from 54-90m to 54-75m

While aiming might sound more difficult now, the developer has paired the changes with a reduction in recoil variation across the entire weapon pool to make the game's weapon behavior more predictable and controllable. "Weapons should feel less erratic during sustained fire while also retaining their individual recoil characteristics," says Battlefield Studio.

Vehicle Equipment Adjustments

The developer also follows up on vehicle changes made at the start of the season with additional adjustments targeting vehicle-focused equipment. These are small changes for equipment that is either under- or overperforming.

Notably, the attack helicopter's heavy rocket damage has been buffed. This increases the heavy rocket damage against tanks, helicopters, and jets. The RPG-7V2 launcher is also improved with a damage increase against both tanks and helicopters.

The Smoke Generator now provides damage-reduction benefits similar to Thermal Smoke, causing impact damage against vehicles inside the smoke cloud to register as minimal hits.

Changes are made to the Mobile Anti-Air Vehicle ammo types:

  • Armour Piercing Anti-Air Ammunition damage against aircraft increased from 160 to 200
  • General Purpose Anti-Air Ammunition damage against aircraft increased from 110 to 130
  • High Velocity Anti-Air Ammunition damage increased from 48 to 52 against helicopters, and from 60 to 65 against jets
  • High Velocity Anti-Air Ammunition heat generation per bullet reduced from 4.2% to 3.6%

The full patch notes for Battlefield 6's High-Value Target update can be found below, as shared by Battlefield Studios.