Development for Assassin's Creed Hexe is facing another significant setback as game director Benoit Richer departs Ubisoft Montreal. After a nine-year tenure with the developer, Richer has officially announced his exit to co-found an independent studio.
Growing Talent Departures for Assassin's Creed Hexe
Richer is the latest high-profile name to leave the Assassin's Creed Hexe team, following the departure of creative director Clint Hocking earlier this year. This string of exits marks a period of transition for the highly anticipated title.
Writing on LinkedIn to share his news, Richer stated, "This is the beginning of a new chapter." He will transition into the role of game director at Servo Games, a new independent studio based in Quebec.
The Vision and Tech Behind Servo Games
The newly formed studio is dedicated to creating single-player experiences that emphasize high-quality aesthetics and gameplay precision. Specifically, Servo Games is focusing on:
- Atmospheric experiences featuring top-tier visuals.
- Industry-defining character animation.
- Meticulously refined controls.
To achieve these goals, the studio is building its upcoming projects using Unreal Engine 5, targeting both PC and current-generation consoles.
A New Venture Built by Industry Veterans
Richer is not alone in this new endeavor; he is joined by several seasoned developers with deep roots in the industry. The founding team includes:
- Alex Drouin: A veteran who led animation teams for Prince of Persia: The Sands of Time and Assassin's Creed. He previously left Ubisoft Montreal to start THQ's Montreal studio, which was eventually acquired by Ubisoft.
- Luc Tremblay: A former Ubisoft veteran.
- Dany Marcoux: A former Ubisoft veteran.