Raising a child is increasingly difficult in the modern era, but Subnautica 2 publisher Krafton is attempting to tackle this challenge with a direct approach: significant financial incentives. The South Korean gaming giant recently implemented a massive cash-based support program for its staff, and the results suggest that high-value bonuses can yield tangible demographic shifts within a company.
Krafton's Massive Baby Bonuses Drive Results
The initiative has proven remarkably effective at encouraging employee families to expand. According to recent reports, Krafton offered up to 100 million Won (approximately $67,000) per child to support childbirth. Following the rollout of this program, the company saw a dramatic spike in births among its workforce.
Krafton confirmed that 46 babies were born during the first year of the program alone. This figure represents roughly double the number of births recorded during the same periods in 2024 and 2025, proving that the Subnautica 2 publisher's investment is already paying off.
How the Financial Support Package Works
The structure of these baby bonuses is designed to provide both immediate relief and long-term stability for new parents. The financial breakdown includes:
- An initial lump sum of 60 million Won ($40,100) for employees with a child born on or after January 1, 2025.
- Annual recurring payments of 5 million Won ($3,344) for each of the next eight years of employment.
- Extended parental leave options lasting up to two years.
Beyond the direct cash incentives, Krafton has introduced additional measures developed through joint research with the Population Policy Research Center at Seoul National University. By combining aggressive financial rewards with extended leave, the company is attempting to create a sustainable environment for working parents in an era of declining population numbers.